I was thinking sort of like a Flash Bomb type thing - you aim where you want to throw it and then throw it.
Either way, I'd like to see grenades.
I would suggest the grenades have a "poision" type of damage effect.
But to make things easier... no, it would create balancing issues, and we dont need that.
Balance shmalance, I want grenades!
I'm not saying there should be a new tree for it, but it would be nice somewhere in Gunman to have a grenade throw ability. All the animations and mechanics are already there from Flash/Smoke Bomb and ranged AoE attacks; I really can't see it being particularly difficult.
It certainly shouldn't do thousands of damage; perhaps the same as a regular freefire. I really can't see it doing anything besides making MxO cooler.
I wonder what the artillerist tree would be for then? Ummm?
I don't see why it should just be for gunmen.
Make them consumable items like Stakes, Silver Bullets and Holy Water.
And yeah, use the animation and same general idea as smoke and flash bombs.
but they would have to hurt anything with in the radius, flagged or not.
GamePlaya3159 wrote: but they would have to hurt anything with in the radius, flagged or not. That doesn't make sense.
No, no it doesn't.
Sometimes reality has to take a back seat to fairness It's why AoE's don't effect unflagged folks in PvP either.
Yes it does, because in real life, if you throw a grenade at someone and theres people around them, it'll hurt the people around the person you throw it at. It's called Collateral Damage. -Arbuckle