Aquatium wrote:um you have to understand that the way everything works and needed to change your loadout, this was needed , moreso now with the new combat system so people can play about with there stats at the start, so make it too hard and then people will get fustrated...
HCFrog wrote:What it is intended to do is to add some differentiation, and make you a little more invested in your stats.
RockyB wrote:Psst, either send your proxy ahead to kill the guys off, or just tell the bluepill to wait behind while you go off and kill 'em I have to agree with the OP, this does seem a tad too easy to me. Like I said in my post, Raising the cost to a more reasonable $1,000,000 and/or adding in a few mobs seems like a better idea to me.