Yes, u will be able to send in-game items, it was said in the awakened radio interview with AOK.
Rock on Awakened Radio!
As an MA, and a MMO noob, I am totally at a loss trying to conceptualize free-fire melee. Isn't that an oxymoron? What happens if I don't carry any guns and don't want to use them? Can anyone explain how it works in other games (I'm assuming they borrowed the concept from something else)?
Also, while I understand that to truly make multi-interlock work like the movies, a whole new set of animations would have to be created. But in the mean time, why couldn't they have implemented multiple combat bars for each opponent, and kept the same animations? It would look a bit weird, admittedly, but it would have been a quick fix to this issue. If I'm fighting two people, I have two bars, and can independently select actions against each one. That way I get two rolls per 10 seconds, not 1. Perhaps I just haven't seen the issues that created this change.
I am totally perplexed...:smileyindifferent:
Message Edited by SoftCopy on 10-13-2005 10:59 AM
Can't wait to see how the new combat system will be implemented.
Reading about the design process for Pandora's Box was very interesting. I wish I could watch you guys brainstorm to see how you come up with your ideas.
Thanks Archon, Walrus and the rest of the dev team for all the work you do for us!