Station.com
Sign In Join Free Why Join?
Sony Online Entertainment
Community Store My Account Help
  Search   |   Recent Topics   |   Member Listing   |   Back to home page
Image Retrieval - September 27, 2006
Search inside this topic:
The Matrix Online » Top » News and Announcements » Broadcast Depth Previous Topic  |  Next Topic      Go to Page: Previous  1 , 2 , 3 , 4 , 5 , 6  Next
Author Message


Systemic Anomaly

Joined: Aug 17, 2005
Messages: 3261
Location: The Code
Offline

w00t!!!!......that is all.

- Ð



Jacked Out

Joined: Mar 9, 2006
Messages: 432
Location: New Orleans
Offline

Walrus wrote:
Code Eyes work like the previous reward items--They're activated from the hotbar, last for one minute, and have a five-minute re-use timer. No equipment slot required.


hey wally.. you know you can activate it from the hotbar but the second before it finishes you can do something like /invoke FlameVirusSelf and you get to use it again without the reuse timer. after the 2nd one j00 gotta wait though. just fyi

 


Message edited by stsbrad on 09/28/2006 07:02:30.


Perceptive Mind

Joined: Nov 21, 2005
Messages: 1242
Location: Vector-Hostile Handle: SokudaBlade Faction: Likwid Hyuzu Postion: Machine Faction Leader
Offline

Very Nice, none the less would be a great addition to Archive Rewards.



Systemic Anomaly

Joined: Aug 17, 2005
Messages: 1346
Location: UK
Offline

*scratches head*

Just a thought, but for those of us who just ran the Chapter missions for our org...well...couldn't we get the tokens and thereby not have to go through our own ones again in the archive?




Jacked Out

Joined: Nov 16, 2005
Messages: 1457
Location: UK Server:Syntax/Recursion/Vector
Offline

SMILEY


Femme Fatale

Joined: Aug 16, 2005
Messages: 3415
Offline

yay code eyes!



Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
Offline

I for one am perfectly happy with the way the archive rewards work atm, the timers are there for a fully justified reason and i have to agree with it.



Jacked Out

Joined: Aug 18, 2005
Messages: 5866
Offline

Rarebit wrote:
TheTaxidermist wrote:
I suppose that makes sense.    If they're of a limited duration and have long cooldowns like our other effects however, they don't really make good tools for a Disguise or accessory. I would suggest making the duration infinite perhaps?
Not for these... But I'm thinking some special reward items might be in order.

Yes... YES!!

Message edited by Sykin on 09/28/2006 13:28:10.


Jacked Out

Joined: Aug 15, 2005
Messages: 4278
Offline

the timers are there for a fully justified reason and i have to agree with it.

And that is something I completely disagree with. The timers are way too long for the little they give out.


Systemic Anomaly

Joined: Nov 5, 2005
Messages: 5374
Offline

very cool, very cool,    

 

Makes me wish the Red eye's from the Red eyed agents was a reward,   We should replace the blue headlamp with red eyes,  (no one like the blue head lamp  lol )




Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
Offline

But these are story-breaking 'fun' items, as such they should have restrictions on spamming. Which the timers do.



Femme Fatale

Joined: Aug 15, 2005
Messages: 11028
Location: Las Vegas, NV
Offline

Sucky reward...

Message edited by Roukan on 09/28/2006 16:56:44.





Joined: Jan 3, 2006
Messages: 185
Location: Newark NJ
Offline

Perfect!


Jacked Out

Joined: May 30, 2006
Messages: 935
Location: Sesamestreet
Offline

w00t nice


Vindicator

Joined: Aug 15, 2005
Messages: 5444
Location: In Exilium
Offline

I agree that the special effect items should be able to be looped.
This five-minute re-use timer thing is lame. SMILEY

- Void

PS. Speaking of special eye effects...

 |
 |
 V


Message edited by EndlessVoid on 09/28/2006 20:03:14.

 
The Matrix Online » Top » News and Announcements » Broadcast Depth Go to Page: Previous  1 , 2 , 3 , 4 , 5 , 6  Next
Go to:   

Version 2.2.7.43