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Joined: Sep 27, 2005
Messages: 166
Location: The Fallen Angels
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I am still a little upset.  Ever since tyndall asked us to go to jacobs ladder for a meeting, I got a thing come up saying that you time on the matrix has timed out.  since that time, and still going on I can not log on to the server at all because it still says the same thing you have timed out and will be shutting down.  first it was nat getting the mission for the flit gun and now this.hmmmmmm??


I hope you all had fun at this event.  the only fun I had was killing a bunch of corrupted or being killed by them.   And yes I tried running a few missions to see if it would come up but no change.  This all happened in recurrsion.  since i couldn't get back in I decided to use my other charecter in syntax and it loaded up just find but it was TO LATE!!!!!   but I would like to know what the problem is with that server?


FINALTOM




Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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Im just glad they did a proper event rather than the one appearence every couple of weeks thing AOK talked of. THANK YOU


They timed the finale nicely, was good for both PST and EU tho the rest of the event was BS timing for EU.


I agree with the flash traffic/in game email thing tho im sure they're working on it.

 

And one thing that must be done and i dont care bout it ruining things, is give us a time window for when LET characters are gonna be in-game! doesnt have to be precise, just an hour or so window, PLEASE!

 

Oh and the criticals reflecting whats going on at that moment in the event was good.

 

Oh and my main criticism and hate is this, misinformation! we need regular updates from walrus or someone as to whats happening game-wise e.g the mobius code misinformation.

Oh and the lag, we seriously need some better god dam servers

Oh and the spamming, i thought LET got tools that let em cut out spammers?


Oh and... wait, i think thats it lol

Message Edited by cloudwol on 10-03-2005 12:49 PM
Message edited by cloudwolf on 10/03/2005 03:49:10.




Jacked Out

Joined: Aug 15, 2005
Messages: 4278
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I thought LET got tools that let em cut out spammers?

They do have tools, it's just they've been using them on the wrong people =(

But another comment (sorry mine aren't all in one post but I'm working too so it's a bit of time here and a bit of time there) control of the Zion population needs to improved. At the moment it's non-existant. And with the majority of players being Zion, this is causing unnecessary strain on the servers.

Meetings for Zion (or whatever is the largest org on whatever server) need to be held in limited numbers, via an invite system. And held multiple times so that all those on the server get a fair chance of attending the meeting if they so wish. Same with meetings that are open to all. They need to be held more than once, with limited numbers in attendance - at least until the servers can actually handle all the players on the server being in one spot.


Jacked Out

Joined: Aug 15, 2005
Messages: 1477
Location: The Black Knight
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2 out of 5

1. Didnt get the mobius code

2. Odd stuff like the corrupted

3. RSI problems on the Assassin

4. Flit gun is useless after the event


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 1922
Location: Les Enfants Terribles
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the good:


event specific critical mission (picking up the flit gun)


finale time adjusted back by a few hours (even though vector was pretty late ill take the time it happend over 4am in the morning gmt anyday )


assassins uber area attacks (gotta love fighting against the odds)


oracle showing up to dish out some words of advice


corupteds new animations.


the bad:


assassin to my knowlage didnt turn up in sobra / manssen on vector and ended up with 3 in stamos (i was camping in sobra eventually headed over to uriah/middian so as not to completley miss it SMILEY )


trying to pick out the assassin from a sea of red names (maby move the names up a bit higher than normal hight next time?)


lag , although this is natural when so many  people are in 1 area it can become frustrating at times.


the ugly:


the mask issue, theres been alot of whinning about this item and that the last blow was the deciding factor. i accept this sure, but a more fair way of doing it would have been for the person who did the most damage to get it since they kinda earned it SMILEY


the server crashes at the org meetings, pulling the entire org into 1 club was bound to cause problems. i think it crashed for us mervs when everyone tried to use francine at once hehe. although this was fixed when it came back up the merovingian came back with a new francine rp'd about how we "crashed his francine" which was a nice touch btw allso he hanged around a bit more than he was going to as a result. but i belive that when this happned to the other 2 orgs the meeting was written off(could be wrong feel free to corect me )


 


 




Jacked Out

Joined: Aug 16, 2005
Messages: 1028
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One thing I really enjoyed was how the entire megacity went to hell in
a handbasket when the corrupted started spawning. Everywhere I went I
saw mass chaos. Corrupted attacking everywhere and dead RSI's littering
every hardline.



Splitting the assassin into 5 was a smart move to help alleviate some
of that lag. I had many a personal enounter with the assassin this
week, From him dropping in on my factions last stand outside club
sanguine to chasing him around in Uriah last night. I'm fairly sure one
particular LET member thinks im stalking him :smileywink:



The prize.... well. I'm not really sure how 5 people can get THE assassins mask but hey, good on them :smileyhappy:



Lastly, what becomes of our flit guns now? Will there be a collector we
can take them to for a redeemable reward? or will the have another use
in the future?





Joined: Aug 15, 2005
Messages: 46
Location: Recursion
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In a nutshell

Please read our posts because we took the time to type them :smileywink:

 

The Good

 

- Holding a live event – 90 % of the players play this game for the Live Events


- Bringing closure to the Assassin saga and providing the motor for the storyline to move on


- Apologizing for the information leak.

 

The Bad

 

- Lag/Crashes – many players were unable to function/participate due to the server instability – MAJOR (people who pay for a service were denied)


- Certain players were denied Mobius Code and Flit Gun due to server side technical errors


- The information leak – players that missed out on the “leak” spent hours farming and solving while others just “showed up at the right place at the right time”


- Failure to compensate for the information leak by “tweaking” scripts – Ex. The live events team could have improvised ad hoc in order to advise operative of several new locations (Niobe/Flood/Pace could have held a meeting to provide “new clues/breaking news” and the LET controlled Assassins could have moved)


- The Final Hunt – the Assassin reward should have gone to the team that delivered the most damage similar to the loot system currently employed (why fix it if it isn’t broken?)


- Cake for everyone? Organization items should be organization specific. Ex. Merovingian Cake should be exclusive to Merovingian players just like Machine Agent Earpieces should be exclusive to Machinists.

 

The Ugly

 

This may be a bit harsh but it’s the truth. You had a great opportunity to reclaim some of your former customers and gain market share. Many former repeat customers came back for the live event and I know some of them will be cancelling their subscriptions. Time will tell how many will ultimately cancel. Moreover, some of your current subscribers have openly posted that they are going to cancel. Management needs to:

 

1. Fix the technical bugs that have been around since BETA


2. Remove the nepotism/favoritism between MxO Staff and players


3. Hire LE staff that are accessible daily and hold a live event every 2 weeks in order to keep customers - satisfied


Jacked Out

Joined: Aug 17, 2005
Messages: 620
Location: In Ookami's pack.
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This event was... it was pathetic.



The first thing we have, is that the event was almost IDENTICAL to the previous event that, not many people liked in the first place, both in what we got to see, and do.

The Assassin. He wasnt that good a chracter to begin with, and tbh, lots of flies don't really jump out at me and say "The Matrix", they jsut say... well... flies.

The Corrupted, they were annoying and not that interesting the last
event when we had them. To just re-add them again, was not a good move,
imo.

The multiple "Bosses" - Again, we have the same few bosses at certain
points to kill, and again with Fly Spray - which btw, again, just...
The Matrix? I think not - The only difference this time, was that
instead of "Huge Fly Monsters", we had a few "Normal Assassin Creatues".



The event was supposed to be, in my mind, a new beginning, especially
for SoE, to really show all those doubters, that they know how to run
this game and that they are working hard to bring it back up to what it
is supposed to be. To simply re-use the last event, and then to have so
many of the other problems, which I'll go on to, was such a bad idea.
All it has done, is prove everybody right, and force them to leave the
game, which in turn will make the game worse for everyone, until it is
eventually terminated. That is something I do not want to see happen, I
think this game has so much potential that is just not being used, and
I hate to see what is happening to it.



The story didnt make any sense. Why would he split himself up? Because
he thinks he's going to die? Well that's just ridiculous, he could kill
every single one of us in one hit, and there's nothing we can do about
it.

And what was going on with all the flies in the sky? Did not one
BluePill turn around during all this, what with everybody hyperjumping
through populated areas all day, every day, and firing big red-lasers
at each other, chasing this man made of flies and say "Hang on a
minute! Somethings not quite right here!!"? Where is the BluePill
awareness in all this? I'm sorry, but if I was a BP, then I would have
noticed all of this! Hell, the whole City would have by now!

And what happened with the cinematic? The event referred to a cinematic
that was released weeks ago, and published a new one now, which tbh, I
think was probably the wrong cinematic, and the wrong event. It seems
like the new Cinematic and Criticals were made to be realeased AFTER
this event, you really should get the timeline of this game sorted out.
The story is bad enough, and hard enough to make much sense out of, in
the way of how the Matrix should be, without everything being back to
front!



The lag - It was immense. Every single server had zones go down,
players crash out and constant lag throughout the whole event. Did it
not occur to the LET that after the game crashed out on the first
server, especially at the meetings to maybe bring in a second character
from each org to split the meetings up? So that it wouldnt put as much
strain on the inadequete servers? No, it didnt, instead, they continued
to rush the event as quickly as possible onto the second server also,
and have the exact same thing happen again. Did they think something
then? About maybe changing the system quickly? No, they didnt. I
understand that this may have been very difficult for them to change at
such short notice, but they should have considered this before hand,
and had those extra characters ready to log in if this did happen, so I
have no sympathy there. This was just bad planning, which tbh, i think
three months is long enough to plan out re-used content and and a few
system messages.



The assassins. Just what happened there?

They were running around, only killing maybe one in every ten players,
letting the players do their work in killing him, whilst he just stood
there not moving. He has a million abilities with which he could have
used to destroy those attackers. It would have been a much better idea
to actually make us have to work to kill him, and not just -  as
it happened on Vector - kill him in about 2 mintues from him logging
in, and then having THREE of the Assassins in one area all not
attacking! It's not fun to stand next to someone clicking a button on
your hotbar as fast as you can til it dies, whilst it just stands there
and stares vacantly at you. This, to me, showed just how little the LET
even care about these events. I mean, for god's sake, one Assassin even
managed to actually turn his PvP flag off!

And the rewards from them - To make it the player who struck the final
blow was quite ridiclous. It was jsut pure luck who got it, it could
even be a lvl 2, called xX-N30-Da1-Noobx0r-Xx, who at the last second,
after not even doing any of the "work",  Hyper-Jump Beta'd down
and sprayed. It should have been whoever did the most damage to him, or
maybe a better idea would have been to have it as a reward to some
other part of the "event" - Well, if there had been anything else to it
- It could have gone to a noteable player who really got involved.







To me, I feel like this event was such a slap in the face. It was
poorly constructed and a complete re-use of a previous event that
hadn't gone down to well. The servers were laggy and even knowing this,
no thought, it seems, had been taken into working a way around any of
this, resulting in numerous crashes, and frustration for almost every
player involved. And to top it off, this event just didnt feel like the
Matrix. Huge flies are not the Matrix.





Alone, I can usually cope with the bugs and mis-calculations of the
game, and just get on with trying to play and enjoy myself. But I've
been here for so long now, and things just get worse and worse. The
original Events were incredible. They are the only content this game
has anymore, and I just don't understand why they would be so ignored.











As for the LESIG, I would love to be a part of it, as I have so many
things I could put forward about how to do this right, and so many
problems that need to be addressed, but.. I do not want to continue to
pay for a game, just to then have to tell the Developers how to fix it.
I shouldnt be paying for something unfinished.

If you make THE MATRIX online, I will happily play it.



Jacked Out

Joined: Sep 30, 2005
Messages: 34
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what i just cannot understand is why this  game is called 'the matrix' but tries not to be.


why did they (originally monolith now SOE) buy the rights to use the matrix content, but instead choose not to use it???!?!?


you want to know what events should be? fine. it isnt difficult. hell, anyone who has actually watched the matrix could do a better job. do SOE actually know anythign aobut the franchise they have bought into?


we have three organisations. in the matrix trilogy these three factions were rivals, each trying to control the matrix - zion, machines, and merovingians. In MXO we set our allegiance to one of these 3 organizations.


so then surely the events are obvious, simply have each organisation plot against the other two with LETs to explain what their orders are.  eg niobe, flood , merovingian etc  meetin with each of their factions. Hell lets face it, at the moment the organizations mean pretty much nothing apart from pvp purposes. There are endless possibilities for live event plots/attacks by one organization against another, and surely  having conflicting goals with other organizations would make things far more interesting!! I mean come on,  surely the leaders of each organization would actually give orders each week or so to their members if this was true to the matrix world set out in the films.


and that is my point. the matrix world IS set out in 3 films. why then are the devs forgetting that n trying to make their own world? get rid of this fly, assassin, general, corrupted Bullsh*t (just confusing and completelyirrellevent to all matrix fans out there) n actually base events on the matrix. geez it isnt rocket science.


think of the fun it would be to say rescue a kidnapped LET niobe from  LET agents, with each organizations factions all chipping in for their side in a huge battle.


it practically writes itself.!!! CMON! IT AINT HARD!!


I think it was Tatanya who said it best - these current events mean NOTHING to new players, wheras things like 'agents, the twins, keymaker' etc would all be instantly recognisable to players, and lets face it instantly LIKED by other players, as if thy didnt liek them they wouldnt have bought the matrix game in the first place!!! At a time when SOE desperately need to attract new customers if they dont want this game to go bust, surely returning events to the good old familiar matrix roots would be better for everyone.


I really dont think anyone needs to guess the outcome of a poll along the lines of:


As a matrix fan what would you prefer to see in matrix live events?


a) corrupted, general, flies, garbage disposal programs


b) agents,interaction from  LETs from the MOVIE(not mainly from random new charas ppl dont know), organizational plots/kidnappings , weekly orders form the guys in charge of each organization?


hmm well anyway rant over... again..

10-02-200501:09 PM


Transcendent

Joined: Aug 16, 2005
Messages: 268
Location: Redlands, CA
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The Good -


MxO is still alive.


The Bad -


The QA Server has not been resurrected


The Ugly -


We're STILL suffering on these ridiculous servers (now that the X2's are out why not make the change?)





Jacked Out

Joined: Sep 30, 2005
Messages: 34
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oh n to all the players saying that event was good and 'better than the last event'..... um can you please explain which part exactly was good..... cos i cant find any good points.


and did i miss the part wher this event was actually different to the last event?...


the old events.. namely nightfall... were EXCELLENT. the LET RP'd n interacted with players n would stay online for hours. the game was buggy but i put that to one side


now event quality n LET interaction has practically gone. but the bugs havent.


so i for one will check back in a couple of months (if MXO is still around)  n hopefully the events wil have improved and will pull me back in .


till then.... cya.. i aint paying for this


 


 




Jacked Out

Joined: Aug 15, 2005
Messages: 133
Location: Recursion
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Over all I had a good time with this event, the leak of the information
didn't phase my enjoyment one bit, however It is my hope that the
people of SOE will take what happened numerous times on recursion and
finally do something about it. (yes I am talking about the crashes) I
have been told by many people that recusion is one of the servers that
has a huge player base, and I am starting to think it is true. I don't
think SOE was totally prepared for the shear amount of people that were
eaither hunting the assassin or going to the org meetings. I joined
this game shortly after the hunt for morpheus event, and I know we were
promised that live events team would have more control over certain
things. I know it takes time to write programs that would allow these
features to happen but I am hoping that the next event will run more
smoothly. I have yet to log back into the game after loosing my crew
and faction, I don't blame you somethings are completely out of your
control and unforseen. I hope to see improvements before SOE descides
to run the next event, if they choose to do so.



Phade



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- Cake for everyone? Organization items should be organization specific. Ex. Merovingian Cake should be exclusive to Merovingian players just like Machine Agent Earpieces should be exclusive to Machinists.

I'm going to disagree with this point simply because the point of this event was cooperation. We all worked together, we should all get the same result. It says a lot that the Merv. recognised the actions of members of the other two orgs. and let them have some cake (whether intentional or not). That in itself was one of the nice touches and may even encourage some of the Zion mass to join the Merv.

Message Edited by Chuui on 10-04-2005 12:22 AM
Message edited by Chuui on 10/03/2005 06:22:09.



Jacked Out

Joined: Aug 16, 2005
Messages: 2974
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i wanted to add another point...
in earlier events we've had just about every one of these problems with other events.
the thing that really kept them interesting and made everyone look past the flaws was the LET interactions and roleplaying that was involved with each event.
Now that we have a scaled back LET to nothing there is none of that aspect left in this game and all the people who looked past the problems with the game before this are now waking up to find a broken game with no roleplaying left.

PLEASE...LETSIG can help, but ultimately we need LET interactions. It will buy you guys all the time you need to fix this game for alot of people if you keep them interested in subplots and all the roleplaying that used to happen.
Bring back LET!

now that the event is done we have a population of players who will be doing nothing for one whole month till another event rolls out. There isn't enough ingame to help with people roleplay on their own...and no support from the game to help us make our own storylines. Basically, we'll be sitting around with absolutely nothing to do but to pick out every detail of the changes that will be made in the future. If we had something to keep us busy like LET coming ingame like before then it'd keep our minds off of the bigger picture and you guys can do your jobs.

Message Edited by bonopi on 10-03-2005 07:39 AM
Message edited by bonobi on 10/03/2005 06:39:21.



Jacked Out

Joined: Aug 16, 2005
Messages: 200
Location: Camon Central
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The Good:-


   - I enjoyed chasing the Assassin around at a time that was before 3am.


   - Got some awesome screenshots.


 


The Bad:-


   - Rather unfair to hand the prize to whoever got the last hit, instead of to say.. whoever did the most damage?


   - Spam, oh god the spam.


 


The Ugly:-


   - As usual, server lag and crashes. I was thrown out of MxO multiple times, sometimes unable to log in for several minutes, and often chased the Assassin down alleyway's only to realise I'd lagged out.


 


Edit: Why are my lines double-spaced...?

Message Edited by ZestyO on 10-03-2005 03:40 PM
Message edited by Zesty on 10/03/2005 06:40:05.

 
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