I was just wondering, wouldn't it be cool if when landing after you hyperjump, you crack the pavement or whatever you land on! Obviously the system would have to repair it after a few seconds else the whole city would get quite messy. It could disappear in a quick buzz of green matrix code and ping! good as new! Also for higher levels the radius of damage could get slightly larger! Ok its more animation and would eat up a bit more resources but I think it'd look cool, if a bit pointless!
Because most people have the grace and focus to land lightly.
Besides - that's a special hyperjump feature reserved for Morpheus.
Because most people have the grace and focus to land lightly.Besides - that's a special hyperjump feature reserved for Morpheus.
Recycle Break the Ground Smash as an Ability Pill! We (lightly) demand it.
I think since it's currently "useless" to lvl your HJ to lvl 50 that if there is a ground-cracking animation it only appears once the ability is lvl 50.
The Leo wrote:I think since it's currently "useless" to lvl your HJ to lvl 50 that if there is a ground-cracking animation it only appears once the ability is lvl 50.in my opiinion that would take away the uniqueness of it, though, if everyone could just level it up to 50 and then it's just there. i actually like the pill idea. it would just be nice to maybe jump in a way that causes rings when you take off, and then the crack when you land. although the landing would have to be made to look more intense or brutal on the ground, instead of our graceful five point landings.as for a nice effect to go with it, so it's more useful than just looking cool, i have no idea. for a while i've had the thought that, "what if i could hyperjump off the side of a building?" but i don't see that as happeing.