Ohh My, the hackers keep getting weaker and weaker. I mean they nurfed Vector Infect area 2.0 to 50 dmg. Any lvl 50 will absorb 1/2+ of that and regen the rest even before the next pulse of the infection. Try launching any hacks after using upgrade attacks- maybe 3-4 with a 20 second duration. I mean they just lowered the ability to fight in interlock, it's almost near imposible for anyone to roll out of interlock. So now everyone join the MA club. Everyone will now be MA's/Gunman/Operative.
Rock Paper Scissors
While playing CR 2.0 I was happy when they fixed the reuse timer of upgrade attacks. It was almost impossible to launch any barrage of attacks prior to running out of "Accuracy" boosting power. Also any Hacker must go down the Arb Tree to even load this ability taking more memory away from other useful abilities.
Now it's going to be nurfed again... 20 seconds of hacking. Come On!!
My evade takes two hits as a hacker with blur on. I get interlocked and am going to suck now, and will quickly die.
Well we shall see how much more diversity is added due to these changes.
lol, us hackers just can't get a break can we?
No matter, i will adapt like i always do.
Nicodemusx wrote:My evade takes two hits as a hacker with blur on. I get interlocked and am going to suck now, and will quickly die.
Devs,
MA abilities do lots of damage to me, please nerf them kthnx.
Message Edited by ZaneZavin on 03-22-200607:57 PM
Message Edited by ZaneZavin on 03-22-200609:09 PM