Message Edited by PBlade on 02-10-200608:22 AM
I make two clear suggestions to a problem raised in the thread.... if you read again you will actually see one of these was consistent with your own.
I hope I always try and make a constructive point to my posts, but have to confess in certain instances here I feel it is a change of perspective is called for rather than a simple tweak.....it's selfish but I'm not arguing to scrap CR2.0 I am arguing for CR2.0 to work in the kinds of scenario we experience everyday.
Message Edited by Symmetric on 02-10-200605:28 PM
Symmetric wrote:I think part of the problem stems from the fact that mobs, even grays that are 15-25 levels below, are consistently hitting us with their weapons. With a level 50's Ballistic Defense compared to a level 35's Ballistic Accuracy, they seem to be hitting me way too often, even with my Ballistic Defense maxed out, with additional bonuses from enhanced clothing.If they missed more often, it wouldn't be nearly as much a problem, but it seems that even with maximum Perception or no Perception at all, I get hit every time.As an example, I used an RSI Reset Hack and put all of my points into Perception (for maximum Ballistic Defense) and into Focus (for maximum Ballistic Resistance). I loaded Hyper-Dodge (at level 50) and activated it, and also wore clothing that together granted a +4% Ballistic Defense bonus and about +200 Ballistic Resistance. Even with that, level 34s were consistently hitting me with ranged attacks, whittling down my health as I fought in Interlock.Am I doing something wrong?Message Edited by Symmetric on 02-10-200605:28 PM
Message Edited by HCFrog on 02-10-200602:42 PM
HCFrog wrote:Nope, you're not doing anything wrong as far as I know... it might just be that we need to tweak some numbers. I think possibly lowering the cap for damage done by lower levels (i.e., making your higher resistance count even more strongly when you're surrounded by greys) might be in order.
Message Edited by Symmetric on 02-10-200605:52 PM