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The Other Side of the Looking Glass - February 14, 2006
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Fansite Operator

Joined: Aug 16, 2005
Messages: 8129
Location: UK -------- Instance: Syntax --- Organisation: Zion - Faction: Omega Syndicate
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Most... dissapointing looking glass...ever.



Systemic Anomaly

Joined: Aug 19, 2005
Messages: 1132
Location: London Organization: EPN Faction: E Pluribus Neo Server: Syntax
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This is the whole reason I am comming back is becuase I thought the story was progressing. The game is drab but we stay becuase we thought it would be a different MMO we thought it would be story based and we would have a real chance to effect it. However it is to long between each event (Considering we knew about the death of Morphous since Beta). I think if you dont listern to us on ths one it will be the end of this game and honestly the story is gone if there are no Org splits. Since the death of Morphous a lot of players have wanted to split from Zion but essentially in order to behold what little story there is and to get our levals up we must now join an orgainsation that we couldnt care less about.

Thank You SOE.




Systemic Anomaly

Joined: Aug 15, 2005
Messages: 1074
Location: Tha Intrawebz
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RetroX wrote:

This is the whole reason I am comming back is becuase I thought the story was progressing. The game is drab but we stay becuase we thought it would be a different MMO we thought it would be story based and we would have a real chance to effect it. However it is to long between each event (Considering we knew about the death of Morphous since Beta). I think if you dont listern to us on ths one it will be the end of this game and honestly the story is gone if there are no Org splits. Since the death of Morphous a lot of players have wanted to split from Zion but essentially in order to behold what little story there is and to get our levals up we must now join an orgainsation that we couldnt care less about.

Thank You SOE.



    Well, look at my character and what he's been through. He had an accident with his emergency jack, went into a coma, awoke with amnesia, stole an escape pod from his hovercraft, jacked back into the Matrix with no knowledge of himself, is hunted, is rescued by a Machine faction, is killed with special bullets. He awakens 3 months later at the scene of his death with full rememberance of the events, finds he can no longer jack out, learns his corpse was found in the Real, and finds he is "technically" now a program... and one without a purpose at that. Then, to top it all off, the Merovingian has sent one of his top operatives... the very same one who killed him, to take him to Blackwood prison. With that in mind, he can no longer continue to work for the Machines, the Merovingian is an enemy, and Zion can't shelter a mind trapped in an RSI. 

But now, I have to find a way to write off ALL those events just to continue to be a Machine operative.




Systemic Anomaly

Joined: Aug 16, 2005
Messages: 11597
Location: New Zion
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Given Rarebits explanation, I find it completely reasonable that they don't want to, or rather, can't, implement new organisations at the moment. However, I must admit it would have been a really fresh look on the game, and I am dissapointed, to say the least.

However, the initial dissapointment of it all has passed, I can totally understand why they didn't, and I still Roleplay whatever I want as any type of Zionist under the general umbrella of one tag. It simply takes a little imagination.

That being said, I do agree with what LP said about 90%. I can only look to the future and hope it's bright.



Jacked Out

Joined: Aug 15, 2005
Messages: 4278
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No amount of words collected together and formed into sentences, paragraphs or even a novel could describe the way this poorly handled announcement has left me feeling. So after a long time of thought, I'll sum it up into one word and then I'll go find a doctor to treat me for the stab wounds in my back. The word:

Cheap


Transcendent

Joined: Aug 21, 2005
Messages: 249
Location: Glasgow, Scotland
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....Was going to write a big long speech about how This sucks and Cr 2 is pointless....but really i just dont care anymore. Any chance i could have the last year of my game playing life back?



A most disappointed


Zero


Systemic Anomaly

Joined: Aug 16, 2005
Messages: 3104
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To be honest I am literally stunned by this looking glass!

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A Question of Organization
There have been some questions about new Organizations on the forums recently. Since I'm an expert on Organization (stop laughing), I wanted to address them now.

I know you're all excited about the impending storyline that seems to point at a new splinter Org. However, at this time, there are no plans to implement new player Organizations in The Matrix Online. Given the intricacies of Organization mechanics and the extra content these Orgs would require, we're not prepared to tackle that issue.

Would new Organizations for players be a cool feature? Absolutely, we won't argue that point. But we aren't prepared to go down that road right now and I wanted to give a definitive answer to that topic.

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Extremely dissapointing, at a time when people are complaining about lack of content and/or leaving a split of organisation/s would have generated a real buzz almost overnight with no let input, players would be busied organising themselves, designing websites...players would actually be occupied and a bit of pressure would be taken away from the devs and indeed resistance to CR2.0 (which despite the words at street level remains very high) might fade. I saw this as a potential savior to the game in less than ideal times instead its a missed oppertunity and possibly one with very serious consequences to the game population. SMILEY

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While I'm not an expert on all the places this happens, the most obvious case is working down the Operative tree. For example, the Soldier upgrade is a generally improved Operative upgrade. Further down the tree, the upgrades split out more, but work in generally the same way. And, in any case, you can only have one Title Ability upgrade active at a time.

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Dissapointing there is no such thing as a learned skill any more - it really makes the very concept of an RSI different to what we had before imo SMILEY

Message Edited by Tytanya_MxO on 02-15-200605:05 AM


Message edited by Tytanya_MxO on 02/15/2006 05:05:48.


Jacked Out

Joined: Aug 15, 2005
Messages: 1361
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Someone was listening to the Beasties while writing this one...I'm surprised you didn't sneak a "umm...drop" in there.


Fansite Operator

Joined: Aug 16, 2005
Messages: 639
Location: A mirage floating on the ocean of time
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I have a different thought about this.  I accept where we are; I have enjoyed the game with three organizations up to now, and don't see this changing any time soon. 

As for CR 2.0, take as long as it takes to get it right.  I mean, what's the rush?

 




Jacked Out

Joined: Sep 30, 2005
Messages: 224
Location: Downtown Vauxton-Recursion
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Rarebit wrote:

There were other considerations as well. Not that I want to spoil much of Paul's story here...but some of those new orgs were not written to be permanent. This would have



As evident in the interview that Paul gave int he original fanzine. In talking about future events this was one of them, "Conspiracy upon betrayel upon religious fraud". Care to take a stab at what org that is? Hmmm....E Pluribus Neo. I am willing to bet that is one of the orgs that was not meant to last.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4676
Location: All up in your constructs.
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As was mentioned earlier in this thread...how difficult would it be just to implement different org flags, just to make it easier for others to recognize which "side" of their organization they belong to?

Is it difficult to change some PvP rules so that you could add E Pluribus Neo, Niobe, and Cypherite tags?

For example:

Zion: Friendly with Niobe and E Pluribus Neo (for now), Hostile with Machines, Merovingian, and Cypherites.
Niobe: Friendly with Zion, Hostile with Machines, Merovingian, Cypherites, and E Pluribus Neo.
E Pluribus Neo: Friendly with Zion, Hostile with Machines, Merovingian, Cypherites, and Niobe.
Cypherites: Hostile against all but Merovingian (unless their ties have already been broken).
Machines: Hostile.
Merovingian: Hostile against all but Cypherites (see above).

I know it'd cause some balance issues in PvP, but PvP is already unbalanced. At least this would add some dynamics to it.



Jacked Out

Joined: Aug 15, 2005
Messages: 2213
Location: Unknown Instance: Recursion Rank: Commander HvCFT: Scarlet Hotei Organization: EPN
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...And this was what again? I don't like being lied to.


Systemic Anomaly

Joined: Aug 15, 2005
Messages: 4016
Location: Texas
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For a while I got negative Masked Men rep, but it was removed.





Joined: Aug 15, 2005
Messages: 706
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sugaree wrote:

I have a different thought about this.  I accept where we are; I have enjoyed the game with three organizations up to now, and don't see this changing any time soon. 

As for CR 2.0, take as long as it takes to get it right.  I mean, what's the rush?


I don't mean to prod at responses such as this, to seem like a jerk or anything, but these kind of get to me.

The rush is, this game came out of beta way too early, it is just barely finishing the problems that weren't finished then. And we've paid every cent for a year.

This game has had little additions to it since it's beginning, and we've paid every cent of it.

Granted, everyone understands that there is a small dev team on this game, and it doesn't have the resources it should, but we are still paying every cent of that $15/mo for the last year for what we haven't received.

We are lead to assume things that may not, or definitely will not be true. Each time we thought the QA server was going to be open, we were dissappointed. Not that the QA was something we all should have been waiting on anyway, but that was the state of the game, and many were holding on, just to see the Combat Revamp for a taste of something new. QA is simply an example of what the player state was: Ranting and clinging for something new to do.  We waited for things, and were either left in the dark, or disappointed in the end. And yet, we paid every cent for it.

Everyone has to understand: The devs are working on this game, and as much as their work is appreciated, players are throwing money away, and not receiving much in return. And most players aren't willing to continue this, which is bad for this game, because the player base is so small already. We either need their plans for the whole next year (minus all the little crazy bugs and problems that come up every patch) just to see what's coming, because frankly...we could have been handed a 1/2 page word document for the last year.

Again, I don't want to sound like a jerk, but all of it's coming from a player that has since put around $250 into this game, and almost 2 1/2 years of time, and received slightly less than their worth. I apologize.

Message Edited by {SoG}Esky on 02-15-200609:22 AM


Message edited by {SoG}Esky on 02/15/2006 07:22:33.


Jacked Out

Joined: Feb 14, 2006
Messages: 2407
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I was also hoping for a new allegiance tag of some kind - it'd be nice to see "Itineris - Cypherite" while I fight, and people would finally stop yelling at me for being Merv.

Of course, they'd probably yell at me more for being Masked

-Kellner
 
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