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 09/25/2008 04:35:00
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Ascendent Logic
Joined: Mar 16, 2006
Messages: 4809
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Criingey wrote:
Vinia wrote:
What sort of bonuses do spies really need with disguises? Well what about anything that reduces the chance of detection... noise cost modifier. I know its a disguise and not sneak but similar buffs would be good. Disguise duration, mainly.
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 09/29/2008 16:41:34
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Systemic Anomaly
Joined: Aug 22, 2005
Messages: 3275
Location: Lost in La Mancha
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Criingey wrote:
Yasamuu wrote:
It does seem silly that a Lupine can infiltrate an area full of tactical security and they don't think it's out of place. :p
On the subject of new disguises, it would be pretty cool to see some new ones. What is currently the highest level of disguise available? 20 or 25.. i cant say i pay that much attention to them.
Im sure the agent disguise is one of the highest? Agent Disguise is lvl 30. I'd like to see some new ones to mix it up a little. Basically ones for exiles that don't have a Halloween mask, like Commandos, Dire Lupines, Club Toughs (those othe two models besides the two we have...male and female, they both wear hoods). Maybe even Nightmares and Succubi for consistancy's sake. Other bluepill ones as needed.
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 09/29/2008 18:47:41
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MC Photographer
Joined: Aug 15, 2005
Messages: 2226
Location: Syntax
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Good ideas.. and I was also always mystified by the fact that the type of disguise you wear really doesn't change anything. Infiltrate an Exile hideout? Sure.. this Agent disguise will be perfect.. >.> Would certainly add a little bit of spice to infiltration style missions, and it would actually go some of the way to give that branch of the ability tree real purpose instead of just a sneak without the speed penalty.
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 10/01/2008 06:53:48
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Jacked Out
Joined: Aug 16, 2005
Messages: 192
Location: The Evangelion
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How about a disguise for every exile gang, and if your wearing one and the gang sees you get attacked they back you up untill the disguise breaks?
Message edited by 00Zero on 10/01/2008 06:54:33.
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 10/01/2008 07:06:39
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Jacked Out
Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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I like the stipulations suggested above with different disguises more effective against different exiles. What I don't like about disguises is similar to Shinryu said about it being a sneak without the speed decrease but along with that the distance from enemy required to put one on is too small. You aren't supposed to be able to use a disguise if your opponant can see you yet I can get rooted and spy can backup a short distance and apply the 'disguise' in full view. I understand that there are certain limitations in the game engine, but the game does allow for using world objects to block views (HL's walls etc...) so a spy would have to get out of all hostile views to apply a disguise. But I guess my idea of a spy and MxO's designers are a little different.
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 10/01/2008 07:40:43
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Jacked Out
Joined: Jan 5, 2008
Messages: 757
Location: Syntax.
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See the thing is.. NPC's are totally stupid. I always figured thats why they dont flinch when an agent walks in. No Vin and Shin (ooh rhymes!) are spot on. There should be limitations to how disguises are applied. As someone that uses the spy tree as their main i know (despite being seriously rusty). Its like a get out of jail free card sometimes. If you are in view of a hostile op there is no way you should be able to activate a disguise. The op would be like.. hai.. i see youuuuu! ::BANG BANG:: You can even get shot and the diguise still sticks. Thats not on surely?
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 10/09/2008 04:04:32
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Systemic Anomaly
Joined: Oct 10, 2005
Messages: 2461
Location: SyntaxXx
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I did hope that one of the dev's could give us answer about if it would be possible to make new disguises? We seen have they make the Halloween maskes, so adding 5-10 new disguises from level 40-50 maybe with buff's would be nice.
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 10/16/2008 03:13:30
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Ascendent Logic
Joined: Dec 3, 2005
Messages: 908
Location: HvCFT Ramesses II
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Mindsweep wrote:
I did hope that one of the dev's could give us answer about if it would be possible to make new disguises? We seen have they make the Halloween maskes, so adding 5-10 new disguises from level 40-50 maybe with buff's would be nice. Interesting idea.
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 11/30/2008 23:02:58
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Jacked Out
Joined: May 9, 2006
Messages: 625
Location: Ontario, Canada
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Maybe a bit of a necro, but it would also be nice if having a disguise on replaced your player name with some NPC name and changed your details to something more appropriate. ie. I put on an agent disguise and it say "Agent Brown" above my head and if you select me it says I am lvl 100/255 (even though I wouldn't be) to make it seem like I am an agent spawn. Could be cool in PvP.
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 11/30/2008 23:30:05
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Ascendent Logic
Joined: Aug 16, 2005
Messages: 921
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if only that where possible... it would freak everyone out! on a side note it does get rid of what build you are... which is sorta pointless since its an infiltrator ab your most likely mkt and if not assasin or ms. now it would be cool if the RSI captures changed your name at least 
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 12/01/2008 03:33:31
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MC Photographer
Joined: Aug 3, 2008
Messages: 168
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Steelle wrote: Maybe a bit of a necro, but it would also be nice if having a disguise on replaced your player name with some NPC name and changed your details to something more appropriate. ie. I put on an agent disguise and it say "Agent Brown" above my head and if you select me it says I am lvl 100/255 (even though I wouldn't be) to make it seem like I am an agent spawn. Could be cool in PvP.
Winnar. For the love of god, no new disguises, just this. Please. At least it would finally make sense and add some spontatnity to it.
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 12/01/2008 11:11:37
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Jacked Out
Joined: May 9, 2006
Messages: 625
Location: Ontario, Canada
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How hard would it be to implement though? To me it just makes sense that the ability should have some use against players too.
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 12/01/2008 13:28:51
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Perceptive Mind
Joined: Oct 1, 2006
Messages: 974
Location: Vector
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Steelle wrote: Maybe a bit of a necro, but it would also be nice if having a disguise on replaced your player name with some NPC name and changed your details to something more appropriate. ie. I put on an agent disguise and it say "Agent Brown" above my head and if you select me it says I am lvl 100/255 (even though I wouldn't be) to make it seem like I am an agent spawn. Could be cool in PvP.
That would be great. Plus, it would make much more sense for the idea behind a Disguise. "Well, he just rooted me and broke my shield, but since he looks like an agent, he must've forgotten about Punting me"
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 12/01/2008 16:38:39
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Jacked Out
Joined: Dec 27, 2006
Messages: 6256
Location: The Real World This is how MxO ends: Not with a bang but a whimper
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Shame a disguise doesn't have a collision detection which knocks off the disguise if they come in contact with their target. This would prevent people applying the disguise (usually in full view) then, in order to get behind their target quickly (behind being anywhere from actually behind the target to coming in at a 90 degree angle) they simply run through their target and suplex or punt as soon as they can.
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